We’re back with our Roguelite News featuring Deadlink, ENDLESS Dungeon, Cult of the Lamb, and more!
Hello, roguemates! Cerebro here from Roguelites.com and we’re back to bring you roguelite news. Now a lot has happened in the past couple of weeks, but we’re only covering what I feel are the most important ones, including a major Closed Beta Testing phase for one of the highly-anticipated roguelite games of the year, so without further ado, let’s go over the news.
We begin with some great news from our friends at Gruby Entertainment. One month after Deadlink’s full game release, its game demo received a massive upgrade. Now, the demo features content from the full version, including voiceover and localization, to help you prepare for what’s in store once you decide to buy the game.
This is HUGE for gamers who want to have a taste of the game but are gunshy to pull the trigger as this will definitely help you make a decision.
Adding to the wide list of merch are brand new t-shirt designs, art prints, and even tapestry!
If you’re the collector type or you just want evil merch, then head over to Devolver Digital’s online store, either US or Worldwide.
One of the best FPS roguelites in the market, Roboquest, has just entered its technical playtest phase for their version 1.0 launch. The playtest phase started last Friday, September 8th, and will last for a couple of weeks.
This new playtest phase comes with an NDA protection agreement which testers will be required to sign before proceeding so do keep that in mind if you want to try it out and help.
SEGA’s latest entry to the “ENDLESS” series, ENDLESS Dungeon, has recently entered its Closed Beta Phase, and we were lucky enough to have been given access. You can view my playthrough video on our YouTube channel or my Twitch channel CerebroPlaysGames.
Back to the topic, SEGA has introduced a Speedrun Wall of Fame, exclusive to players that can exit the station the fastest, so if you want to get that early glory on this game, this is your time to shine!
One of the Bullet Heavens that I love playing is Rogue:Genesia as its combination of Bullet Heaven and minimap procedural generation ala Slay the Spire is something I don’t think was done on a Bullet Heaven, and it was done pretty well. However, one of the issues the game had was massive FPS drops, particularly in the later stages of your run when you have entered that overpowered stage.
In a Developer Blog Post, the game’s developer Huard Ouadi addressed the game’s optimization, and in a rather unfortunate news, he said that while he is aware of these issues, he indirectly stated that the game is nearly fully-optimized and if there was room for improvement, it will be very negligible.
Either way, the game’s still fun as long as you can get over those slideshow moments at the end.
Our last update comes from the isometric action roguelite Dragonspire. Unfortunately, the game came out not with a bang but with a whimper, getting mixed reviews on Steam citing that the game can only be played online, and all servers are located in North America, meaning some players will be lagging.
Developer and publisher Starmi has announced that Dragonspire is relaunching as a single-player, one that no longer needs to connect to any server! In addition, the game’s price has been reduced to $4.99 while the team assesses their current situation.
I think making the game offline is a step in the right direction, and hopefully, it’s not too late for Starmi to turn things around, because Dragonspire looks to have a ton of potential!